Recently we had an all-day gaming session trying out the Blade Runner RPG from Free League. We played through the starter set scenario, Electric Dreams in about 10 hours. I GMed the game for five players, so these are some thoughts from that perspective. The Mechanics Blade Runner uses Free League’s ‘Year Zero Engine’, although…
Building a sense of threat can be an important element of horror games. A couple of games that I think achieve this well share a similar theme – the Alien RPG from Free League and Nemesis from Awaken Realms. Both capture the feeling of their (official or unofficial) source material. Both use simple but effective…
Character creation discussions in D&D often turn to optimisation, and specifically maximising combat effectiveness (highest AC, greatest DPR,…). Optimisation goes both ways, however, so here is a character minimising combat ability. This is not, however, just a thought experiment. This is the essentially the character I am playing in our Wild Beyond the Witchlight campaign….
Many of the board games I play have miniatures, and painting them adds to my enjoyment of the game. I’m no great painter, and so I’ve come to terms with the virtue of mediocrity – even a mediocre paint job is better than a plain grey mini on the table. There are a few things…
Here are some house rules that our group tends to use for character creation in Dungeons and Dragons (5th edition). You might find some of them useful, so here they are… Ability Score Generation The core rules give three methods for generating ability scores: Roll 4d6 for each ability and keep the highest three. Take…